namespace _10_1 { internal class Program { static void Main(string[] args) { double a, b, c, p, h, area; Console.WriteLine("输入三角形的直角边A:"); a = Convert.ToDouble(Console.ReadLine()); Console.WriteLine("输入三角形的直角边B:"); b = Convert.ToDouble(Console.ReadLine()); c = Math.Sqrt(a * a + b * b); Console.WriteLine("直角三角形的三边分别为,a={0},b={1},c={2}"); p = a + b + c; h = p / 2; area = Math.Sqrt(h * (h - a) * (h - b) * (h - c)); Console.WriteLine("直角三角形的周长为{0},面积为:{1}", p, area); double sinA= a / c; double aAngel= Math.Asin(sinA) * 180 / Math.PI; double cosB= a / c; double bAngel= Math.Acos(cosB) * 180 / Math.PI; Console.WriteLine("直角三角形的角A为{0},角B为:{1}", aAngel, bAngel); } } }