optimise files
This commit is contained in:
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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</configuration>
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Generated
+280
@@ -0,0 +1,280 @@
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namespace WindowsFormsApp4
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{
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partial class Form1
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows 窗体设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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this.label1 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.label3 = new System.Windows.Forms.Label();
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this.label4 = new System.Windows.Forms.Label();
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this.label5 = new System.Windows.Forms.Label();
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this.comboBox1 = new System.Windows.Forms.ComboBox();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.groupBox2 = new System.Windows.Forms.GroupBox();
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this.Disk1 = new System.Windows.Forms.RadioButton();
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this.Disk2 = new System.Windows.Forms.RadioButton();
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this.Player1 = new System.Windows.Forms.RadioButton();
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this.Player2 = new System.Windows.Forms.RadioButton();
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this.Player3 = new System.Windows.Forms.RadioButton();
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this.listBox1 = new System.Windows.Forms.ListBox();
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this.checkedListBox1 = new System.Windows.Forms.CheckedListBox();
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this.button1 = new System.Windows.Forms.Button();
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this.Message = new System.Windows.Forms.Label();
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this.groupBox1.SuspendLayout();
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this.groupBox2.SuspendLayout();
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this.SuspendLayout();
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(25, 32);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(35, 18);
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this.label1.TabIndex = 0;
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this.label1.Text = "CPU";
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(28, 84);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(44, 18);
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this.label2.TabIndex = 1;
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this.label2.Text = "硬盘";
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this.label2.Click += new System.EventHandler(this.label2_Click);
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Location = new System.Drawing.Point(25, 163);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(62, 18);
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this.label3.TabIndex = 2;
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this.label3.Text = "显示器";
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//
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Location = new System.Drawing.Point(376, 32);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(44, 18);
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this.label4.TabIndex = 3;
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this.label4.Text = "内存";
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//
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// label5
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//
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this.label5.AutoSize = true;
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this.label5.Location = new System.Drawing.Point(376, 148);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(44, 18);
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this.label5.TabIndex = 4;
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this.label5.Text = "配件";
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//
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// comboBox1
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//
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this.comboBox1.FormattingEnabled = true;
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this.comboBox1.Items.AddRange(new object[] {
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"E8600(3.33GHz)",
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"E8500(3.16GHz)",
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"E7500(2.93Ghz)"});
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this.comboBox1.Location = new System.Drawing.Point(86, 23);
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this.comboBox1.Name = "comboBox1";
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this.comboBox1.Size = new System.Drawing.Size(121, 26);
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this.comboBox1.TabIndex = 5;
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//
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// groupBox1
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//
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this.groupBox1.Controls.Add(this.Disk2);
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this.groupBox1.Controls.Add(this.Disk1);
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this.groupBox1.Location = new System.Drawing.Point(86, 69);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(200, 49);
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this.groupBox1.TabIndex = 6;
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this.groupBox1.TabStop = false;
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//
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// groupBox2
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//
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this.groupBox2.Controls.Add(this.Player3);
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this.groupBox2.Controls.Add(this.Player2);
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this.groupBox2.Controls.Add(this.Player1);
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this.groupBox2.Location = new System.Drawing.Point(100, 148);
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this.groupBox2.Name = "groupBox2";
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this.groupBox2.Size = new System.Drawing.Size(254, 44);
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this.groupBox2.TabIndex = 7;
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this.groupBox2.TabStop = false;
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//
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// Disk1
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//
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this.Disk1.AutoSize = true;
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this.Disk1.Location = new System.Drawing.Point(7, 15);
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this.Disk1.Name = "Disk1";
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this.Disk1.Size = new System.Drawing.Size(69, 22);
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this.Disk1.TabIndex = 0;
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this.Disk1.TabStop = true;
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this.Disk1.Text = "500G";
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this.Disk1.UseVisualStyleBackColor = true;
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//
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// Disk2
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//
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this.Disk2.AutoSize = true;
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this.Disk2.Location = new System.Drawing.Point(101, 15);
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this.Disk2.Name = "Disk2";
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this.Disk2.Size = new System.Drawing.Size(51, 22);
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this.Disk2.TabIndex = 1;
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this.Disk2.TabStop = true;
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this.Disk2.Text = "1T";
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this.Disk2.UseVisualStyleBackColor = true;
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//
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// Player1
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//
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this.Player1.AutoSize = true;
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this.Player1.Location = new System.Drawing.Point(0, 14);
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this.Player1.Name = "Player1";
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this.Player1.Size = new System.Drawing.Size(87, 22);
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this.Player1.TabIndex = 0;
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this.Player1.TabStop = true;
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this.Player1.Text = "17英寸";
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this.Player1.UseVisualStyleBackColor = true;
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//
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// Player2
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//
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this.Player2.AutoSize = true;
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this.Player2.Location = new System.Drawing.Point(94, 15);
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this.Player2.Name = "Player2";
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this.Player2.Size = new System.Drawing.Size(87, 22);
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this.Player2.TabIndex = 1;
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this.Player2.TabStop = true;
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this.Player2.Text = "19英寸";
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this.Player2.UseVisualStyleBackColor = true;
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//
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// Player3
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//
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this.Player3.AutoSize = true;
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this.Player3.Location = new System.Drawing.Point(179, 15);
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this.Player3.Name = "Player3";
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this.Player3.Size = new System.Drawing.Size(87, 22);
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this.Player3.TabIndex = 2;
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this.Player3.TabStop = true;
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this.Player3.Text = "21英寸";
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this.Player3.UseVisualStyleBackColor = true;
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//
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// listBox1
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//
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this.listBox1.FormattingEnabled = true;
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this.listBox1.ItemHeight = 18;
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this.listBox1.Items.AddRange(new object[] {
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"4G",
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"8G",
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"16G",
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"32G",
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"64G"});
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this.listBox1.Location = new System.Drawing.Point(446, 32);
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this.listBox1.Name = "listBox1";
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this.listBox1.Size = new System.Drawing.Size(120, 94);
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this.listBox1.TabIndex = 8;
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//
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// checkedListBox1
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//
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this.checkedListBox1.FormattingEnabled = true;
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this.checkedListBox1.Items.AddRange(new object[] {
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"无线鼠标",
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"摄像头",
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"打印机"});
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this.checkedListBox1.Location = new System.Drawing.Point(446, 148);
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this.checkedListBox1.Name = "checkedListBox1";
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this.checkedListBox1.Size = new System.Drawing.Size(120, 79);
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this.checkedListBox1.TabIndex = 9;
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//
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// button1
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//
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this.button1.Location = new System.Drawing.Point(239, 233);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(115, 43);
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this.button1.TabIndex = 10;
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this.button1.Text = "确定";
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this.button1.UseVisualStyleBackColor = true;
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this.button1.Click += new System.EventHandler(this.button1_Click);
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//
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// Message
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||||
//
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this.Message.AutoSize = true;
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this.Message.Location = new System.Drawing.Point(25, 291);
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this.Message.Name = "Message";
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this.Message.Size = new System.Drawing.Size(0, 18);
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this.Message.TabIndex = 11;
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 18F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(594, 431);
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this.Controls.Add(this.Message);
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this.Controls.Add(this.button1);
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this.Controls.Add(this.checkedListBox1);
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this.Controls.Add(this.listBox1);
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this.Controls.Add(this.groupBox2);
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this.Controls.Add(this.groupBox1);
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this.Controls.Add(this.comboBox1);
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this.Controls.Add(this.label5);
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this.Controls.Add(this.label4);
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this.Controls.Add(this.label3);
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this.Controls.Add(this.label2);
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this.Controls.Add(this.label1);
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this.Name = "Form1";
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this.Text = "Form1";
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this.groupBox1.ResumeLayout(false);
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this.groupBox1.PerformLayout();
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this.groupBox2.ResumeLayout(false);
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this.groupBox2.PerformLayout();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.Label label3;
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private System.Windows.Forms.Label label4;
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private System.Windows.Forms.Label label5;
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private System.Windows.Forms.ComboBox comboBox1;
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private System.Windows.Forms.GroupBox groupBox1;
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private System.Windows.Forms.GroupBox groupBox2;
|
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private System.Windows.Forms.RadioButton Disk2;
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||||
private System.Windows.Forms.RadioButton Disk1;
|
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private System.Windows.Forms.RadioButton Player3;
|
||||
private System.Windows.Forms.RadioButton Player2;
|
||||
private System.Windows.Forms.RadioButton Player1;
|
||||
private System.Windows.Forms.ListBox listBox1;
|
||||
private System.Windows.Forms.CheckedListBox checkedListBox1;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.Label Message;
|
||||
}
|
||||
}
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||||
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@@ -0,0 +1,48 @@
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using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Diagnostics.Eventing.Reader;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp4
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void label2_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
Message.Text = "您计算机配置如下:";
|
||||
Message.Text += "\n CPU:" + comboBox1.Text; Message.Text += "\n 内存";
|
||||
if (listBox1.SelectedIndex > -1) Message.Text += listBox1.SelectedItem.ToString();
|
||||
else Message.Text += "没有选择内存!";
|
||||
if (Disk1.Checked) Message.Text += "\n 硬盘:" + Disk1.Text;
|
||||
else if (Disk2.Checked) Message.Text += "\n 硬盘:" + Disk2.Text;
|
||||
if (Player1.Checked) Message.Text += "\n 显示器:" + Player1.Text;
|
||||
else if (Player2.Checked) Message.Text += "\n 显示器:" + Player2.Text;
|
||||
else if (Player3.Checked) Message.Text += "\n 显示器:" + Player3.Text;
|
||||
Message.Text += "\n配件:";
|
||||
if (checkedListBox1.CheckedItems.Count != 0)
|
||||
{
|
||||
for (int i = 0; i < checkedListBox1.CheckedItems.Count - 1; i++)
|
||||
{
|
||||
Message.Text += checkedListBox1.CheckedItems[i].ToString() + " ";
|
||||
}
|
||||
}
|
||||
else Message.Text += "没有选择配件";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp4
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("WindowsFormsApp4")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("WindowsFormsApp4")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2025")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("a78b56ba-d04c-42f2-af18-43db42e543d5")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本: 4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能导致不正确的行为,如果
|
||||
// 重新生成代码,则所做更改将丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace WindowsFormsApp4.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 强类型资源类,用于查找本地化字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApp4.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
+30
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace WindowsFormsApp4.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
@@ -0,0 +1,83 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{A78B56BA-D04C-42F2-AF18-43DB42E543D5}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>WindowsFormsApp4</RootNamespace>
|
||||
<AssemblyName>WindowsFormsApp4</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
@@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.14.36705.20 d17.14
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsFormsApp4", "WindowsFormsApp4.csproj", "{A78B56BA-D04C-42F2-AF18-43DB42E543D5}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{A78B56BA-D04C-42F2-AF18-43DB42E543D5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A78B56BA-D04C-42F2-AF18-43DB42E543D5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A78B56BA-D04C-42F2-AF18-43DB42E543D5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A78B56BA-D04C-42F2-AF18-43DB42E543D5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {7E727E44-81F8-486D-A0A9-F5D42BD006A6}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
Reference in New Issue
Block a user